An Ordinary Day
This game was created for the Inter-Campus Game Jam 2021 under the theme “Don’t Look”.
You live in a seemingly idyllic suburb, but something has always felt off. You live your life never looking at anything around you too closely, convincing yourself that everything is normal. The second moon that’s present throughout the day is completely normal. It’s always been there.
Today you notice that you’re out of milk. You try to go about your daily life, running errands and completing your to-do list, but you keep getting glimpses of horrific scenes. Somehow you know that if you look too closely, the illusion you’ve built up will be shattered. You try to keep convincing yourself that there’s nothing strange about your surroundings.
Be sure to hover over images and progress by clicking the bold text.
Team Lactose Intolerance:
- Erin Hutton
- Fefe Magabeane
- Michaela du Preez
- Sabelo Nkwanyana
- Brendan Jackson
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (6 total ratings) |
Authors | Brendan_Jax, Sabs, Fefe Magabeane, Michaela du Preez, p4ndor1c4 |
Genre | Interactive Fiction |
Tags | Creepy, Dark, Horror, My First Game Jam, Narrative, Psychological Horror, Short, Text based, Twine |
Comments
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cute^^
This was fantastic! Great job everyone. I was pleasantly horrified :)
It has been a long time since I played a text-based horror game so when I saw the game that Team Lactose made, I decided to try it out as it looks much better than many of the text-based horror games that I have played.
I am extremely surprised at the amount of effort put into this short text-based horror game. The sound effects used in the game were perfect for each scenario and it came at the right timing. Moreover, the effort placed in creating the artwork for each scene surprised me a lot. I was impressed by the dual function of each artwork where when you hover your mouse over the image, it changes to something more gruesome and horrifying. I am amazed at how Team Lactose managed to cover each aspect of what a text-based game should have. The only sad part about the game was that it ended without really fully exploring the themes of the storyline and the game could have been much longer if choices were given to the player to slowly figure out what was actually happening in the world where these choices impact the ending of the game,
Thank you for reading my comment and I wish you guys good luck in your future endeavours.